package sData


type CfgEmotes struct {
}

func (myself *CfgEmotes) GetTableName() string {
    return "emotes"
}
func NewCfgEmotes(row []interface{}) interface{} {
	newObj := &CfgEmotes{}
	if row==nil {return newObj}
	return newObj
}

const (
	TableEmotesName = "emotes"
)